This program is designed to help you learn everything you need to create 3D content using 3ds Max. Throughout the course, students will be taught the basics of modeling, material creation, animation, and scene generation. Learn the capabilities of the interface, how to work efficiently, and how to apply toolset in the workplace. This course will take you past the basic level into an intermediate skill-set.
WHO SHOULD ATTEND?
Candidates attending an AutoCAD 3D course should be well versed with AutoCAD software or may have previously attended a 2D CAD course but most other 3D courses are suitable for new users.
The course shall follow a highly practical approach, whereby students shall be creating their first models directly within the first lesson. Course shall follow the standard 3D creation process, which can be broken down into the modeling, animating, material and lighting phases. We shall also be addressing specific issues related to mental ray rendering, an advanced rendering engine which is included with 3DS Max and offers realistic renders whilst being user friendly. Basics of modeling shall then be developed further through more detailed examples, and a separate chapter on rigging of models shall be delivered. Materials shall be supplemented with UV texturing techniques commonly used in film and game development. Finally, we shall also discuss particle systems and how these can be applied to good effect